I came across Bizarre Adventure, and it seems like a wild ride! What inspired you to create this game?
Are there any parts of Bizarre Adventure that you’re especially proud of? It’s always great to hear about what moments in the game development process brought the most joy.
Thank you for your comment, man. Bizarre Adventure was inspired by imagination. I wanted to make a game that is short, enjoyable, but challenging. Completing this game is enjoyable, but doing it in less than 10 minutes is more than fun. You might win a gift card of your choice as Hermit lab really promotes speedrunning.
That's so interesting! Your time and effort really shine through in the great outcome.
What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
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Hey man,
I came across Bizarre Adventure, and it seems like a wild ride! What inspired you to create this game?
Are there any parts of Bizarre Adventure that you’re especially proud of? It’s always great to hear about what moments in the game development process brought the most joy.
Looking forward to hearing from you!
Thank you for your comment, man. Bizarre Adventure was inspired by imagination. I wanted to make a game that is short, enjoyable, but challenging. Completing this game is enjoyable, but doing it in less than 10 minutes is more than fun. You might win a gift card of your choice as Hermit lab really promotes speedrunning.
That's so interesting! Your time and effort really shine through in the great outcome.
What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?